Lego Incredibles Trophy/Achievement Guide

Thumbys Essential Information

Platinum/100% Difficulty 1/5

 Estimated time to Platinum/100%: 20 Hours

Introduction

Lego Incredibles is a fairly short LEGO game compared to others in the past but presents itself well and offers lots to do after the story. The game offers 12 levels and takes place during the first and second movie.

Roadmap

Step 1: Complete the Story AND Crime Waves

The first thing you’ll want to do is play through the 12 story levels. After completing the first story level you will be forced to do the first crime wave in order to progress further. After completing the story the game will try to get you to do all the crime waves in the game. After completing all crime waves you will be given a number of characters that you will need for FREE PLAY later on.

Step 2:  Preparing for FREE PLAY

After completing all the crime waves all the collectibles and family builds will be revealed for each district. During this step you’ll want to complete all 22 family builds as doing so will give you a number of characters you’ll need later on for FREE PLAY. Doing the family builds will then give you the ability to get red bricks. The red bricks you are wanting to look for the stud multipliers as they will reduce the amount of time needed to earn the “I’m a Billionaire!” trophy. By the time you complete this you’ll have all the characters needed minus a character with mind control and Super Destory. If you don’t have the studs required to buy mystery packs you can always create a custom character with the ability. Out of the 113 character in the game only 3 have the mind control ability and those characters come from the mystery packs. There are only 3 characters that have Super Destroy in the game. It is suggested you either create a character with this ability or try and unlock them by purchasing mystery packs. For the purpose of the guide we used Krushauer since he has this ability.

Step 3: Completing FREE PLAY

Once you’ve got all the necessary characters from the previous step you’ll want to head into FREE PLAY and collect those minikits and get True Super in each level. For the FREE PLAY guide head to the bottom of the guide.

Step 4:  FREE ROAM and cleanup

During this step you’ll want to clean up any remaining trophies you may have not gotten from the story as well as do FREE ROAM. Each level has it’s own specific trophy tied to and if you missed any you can head into FREE PLAY and play a level and select which area of the level you want to play. While playing FREE ROAM there are incredibricks and gold bricks spread around the city as well as 10 challenges. Most gold bricks can be found laying around while some can be small tasks. There are also 25 races that need to be completed. By the time you reach this step you should have all the red bricks, one of the bricks is the “Pickup collector” (refer to “Luck Favors the Prepared” trophy). This brick is reveal EVERY single item needed for most of the challenges. Several challenges such as returning money or freeing civilians that are stuck under cars will re-spawn so certain challenges can be farmed. By the end of this step you will have collected every single trophy.

Known glitches and bugs

  • During the level “Revelation” there will be a section where you can build left or right. If you build to the right you can earn yourself a minikit. If you don’t grab the minikit and proceed through the story, during a scripted event you will roll into the minikit and may cause the game to crash.
  • During one of the crimewaves there is a mission involving defeating enemies and driving a truck to a location. If the game doesn’t allow you to get into the truck, save and exit the game, then reload it. You will have to restart the mission but this will fix the problem.
  • During the second story level in the second area where you are on a train. DO NOT fly towards the screen with a flying character as your character get sucked out and you may not be able to play that character for the rest of the level.

  It’s Showtime! – Unlock all trophies

Earn the trophies listed to below to claim this Platinum Trophy!

  Out in Public Again – Complete Chapter 1 – “Undermined’

Story related, cannot be missed.

 Cleaned, Well-Lubricated and Wound Tight – Throw five enemies into the gears during “Undermined”

In the first area of the level, near the beginning after freezing the large gears you’ll smash through them. Once in this room you’ll notice 2 years spinning, one on the left and one on the right. Throw 5 enemies into either one to unlock the trophy.

 Trouble on the Tracks – Complete Chapter 2 – “Hover Train Hyjinx”

Story related, cannot be missed.

Wheelie Good Time! – Perform a wheelie for 10 seconds during “Hover Train Hijinx”

At the beginning of Hover Train Hijinx you will be on a bike. To perform a wheelie hold the SQUARE button. There are a couple scripted sections where you can’t control the bike but you’ll have several chances to wheelie for 10 seconds.

 Helicopter Havoc – Complete Chapter 3 – “Revelations” 

Story related, cannot be missed.

  Raccoon Them Up – Score “Incredible” in all raccoon encounters during “Revelations”

In the first area you’ll be playing as Jack Jack and you’ll be trying to take down a raccoon. During this section you will get into a tussle with a raccoon and during that time the game will tell you tap a certain button. To earn “Incredible” in each encounter you’ll need to full fill the circle before it disappears. Do this for all of the encounters and you’ll earn this trophy.

 A Slice of the Action – Complete Chapter 4 – “Elastigirl on the Case”

Story related, cannot be missed.

 Making Parr – Chase down Screenslaver in “Elastigirl On The Case” within 3 minutes and 15 seconds

This can be a little tricky if you don’t know what you are doing. While there is no trick to getting this done there are a couple tips we can give. When the chase first starts be sure to try and avoid people and obstacles in hallways as they will slow you down. Jumping around and over them will speed your time up. Be sure to avoid any distractions such as studs sitting in certain parts of one of the rooms. Finally focus on the task at hand, you may not get this one your first go but once you understand what is happening and will happen you can predict what to do making this much similar on a second attempt.

If you want to make this as easy as possible when selecting FREE PLAY, select the chase chapter and select Dash. As soon as you start you will be in the hallway and you can catch up to Screenslaver and get to the door before he closes it avoiding to have to smash the door open. In the next room take advantage of flying characters to get to the higher ledges so you don’t have to climb. In the other 2 hallway scenes you use Dash you can actually pass Screenslaver in the hallway and get to the door before him which will still trigger the cut scenes.

 Parr-ty House – Complete Chapter 5 – “House Parr-ty”

Story related, cannot be missed.

 That’s One Way to Unpack – Destroy all the moving boxes during “House Parr-ty”

The wording of this trophy can be a little misleading. The type of boxes you are looking for are brown boxes with arrows on them. There are a number of boxes scattered throughout the first area of the level. Don’t leave the area until the trophy pops. Most of them are straight forward and hard to miss while a one is well hidden. The well hidden one can be found in the large room with the disco ball. If you look high right you can see a box sitting on a ledge.

 A Momentous Occasion – Complete Chapter 6 – “Screenslaver Showdown”

Story related, cannot be missed.

 Your Own Kind of Incredible – Extinguish the fires during “Screenslaver Showdown” without the Family Build

This part can only be completed during FREE PLAY as you will not have the required characters to extinguish the fires. There will a kitchen you enter as part of the story which is covered in flames. Use Frozeone or any other character that can extinguish fire on the entire room without using the Family Build.

 A Previous Engagement – Complete Chapter 7 – “The Golden Years” 

Story related, cannot be missed.

 A-MAZE-ing – Survive Bomb Voyage’s maze during “The Golden Years” without taking damage

During The Golden Years level there will be a section in which you will be placed in a maze. The trophy itself itself isn’t very difficult but you rush you may have to restart this. Take your time. As you proceed through the maze, bombs will be thrown into the maze that explode and will take set the path its on entirely in flames. Typically the bombs will be thrown into corners so that the explosion will continue in at least 2 directions. On top of that there are laser grids near the end of the maze so timing the bombs with the timed laser grids is the key to doing this without taking damage. Be sure to take advantage of any green safety squares as nothing can hit you while you are in them.

 I Wanted to go Bowling! – Complete Chapter 8 – “Vigilant Vigilantes”

Story related, cannot be missed.

 Stay Right On My Tail, it’s Gonna Get Hot! – Complete “Vigilant Vigilantes” in 9 minutes

This trophy can be tricky and is suggested that you do it in FREE PLAY as some certain sections can be completed with certain characters ready at your disposal. After playing through the STORY, return to FREE PLAY and focus on completing all the tasks while not attempting to earn studs or minikits. The main key to this is to avoid as much story related stuff as possible such as flying over large gaps rather than building your way across. You do not need to save all civilians if you are trying to speed run this.

 Worlds A Parr-t – Complete Chapter 9 – “Nomanisan Island”

Story related, cannot be missed.

 It’s Learning… – Trigger all traps during “Nomanisan Island”

There are a number of traps in the first area of this level. The first trap is a mouse trap that can be found to the left of the waterfall, step on it to set it off. The second trap can be found to the left of the waterfall at the bottom. You’ll see one of those classic box traps, head inside the box to trigger it. On the right side of the waterfall is a bear trap that can be triggered. In the final section of the first area you’ll find a “X” on the ground. Step on it to trigger it. The final trap can be found just behind the rocks on the right. There will be a small patch of green grass, that is where you need to stand to trigger it. If the trophy does not unlock be sure to trigger any story related traps if you didn’t.

 An Unwelcome Guest – Complete Chapter 10 – “Return to Nomanisan Island”

Story related, cannot be missed.

 Untouchable – Complete “Return to Nomanisan Island” without being hit by a goo cannon

During the level “Return to Nomanisan Island” you’ll come across a part where you’ll need to build a bridge to reach the end of the level. To do this you’ll need to head to the left and right sides of where the bridge will be and complete the tasks given on each side. On the left side you will need to hide behind some large crates and cross an area where goo will try and hit you. If you remain hidden the goo cannons won’t shoot at you (be sure to grab the box to hide underneath). On the right side of the bridge you will have to climb a tower. As you climb there will be goo cannons trying to shoot you as you climb. It’s incredibly simple if you can time it properly. The trophy will pop up after crossing the final bridge leading into the final cut scene.

 I’m just Happy You’re Alive! – Complete Chapter 11 – “Above Parr”

Story related, cannot be missed.

 Plane Crazy – Don’t get hit by any plane parts during “Above Parr”

This trophy can be a little tricky and may take a few attempts. During the free falling section of the level you’ll need to land without hitting any plane parts. The EASIEST way to do this is to follow the stud rings and go through them. The trophy should be appear during the cut scene or shortly after.

 Best Vacation Ever! – Complete Chapter 12 – “The Final Showdown”

Story related, cannot be missed.

 Where’s My Super Suit?! – Complete “The Final Showdown” with Lucius Best (Workout)

Lucius Best (Workout) is a character that will need to be purchased from the silver set while playing the FREE ROAM 100,000 studs. Head into FREE PLAY with Lucius Best (Workout) and get to the end of the level without quitting. At the very end DO NOT use the strongman handles UNLESS your second character is set to Lucius Best (Workout) or you will have to restart. The trophy will appear once the cut scene kicks in.

 Where Are They Now? – Complete “Omnidroid Rampage” 

Story related, cannot be missed.

 The Best – Achieve True Super in any level

Please refer to the minikit and stud requirement guide at the bottom of the page.

 The Best of the Best – Achieve True Super in all levels

Please refer to the minikit and stud requirement guide at the bottom of the page. There’s a good chance you will earn True Super for a number of levels just by playing because after doing a family build you are reward with a large amount of studs.

 Kit Car – Collect all Minikits in a level

Please refer to the minikit and stud requirement guide at the bottom of the page.

 Kitted Up – Collect all Minikits in the game

Please refer to the minikit and stud requirement guide at the bottom of the page.

 Better Than the BBQ! – Complete your first Family Build

Story related, cannot be missed.

 Truly Incredible! – Complete all Family Builds

There are a total of 22 Family Builds in the FREE ROAM. Family builds that take place in the story DO NOT count towards this. After completing the story and you will need to complete all the crime waves. This will unlock the Family builds and reveal them on the map. Each family build will need 3-5 incredibricks to do. Those can be found literally everywhere and there are more than enough of them around to complete all the builds. After completing 21 of them, the final family build will appear.

 A Natural Advantage – Collect a Red Brick

Please refer to “Luck Favors the Prepared”.

 Luck Favors the Prepared – Collect all Red Bricks

There are 12 red bricks scattered throughout the Free Roam. While they do all need to be purchased you will also need to complete certain tasks to have access them before being able to purchase them.

(We came across something and aren’t sure weather or not its a bug but before completing the story and purchasing our first red brick is said we have to buy it but after completing the story is became unlocked without ever having to purchase it)

  1. Classic mode – Brings the game to the silver screen – Complete the family build in Outer Municiberg and you will then unlock a digging character as well as build a structure. After the family build there will be a digging spot. The character you just unlocked can dig. Do some digging and you will earn this red brick.
  2. Pickup collector – Highlights nearby pickups – Complete the family build in Urbem Heights and it build a wagon. Using a digging character like Flik who you will unlock dig up dirt on both sides of the wagon. The wagon will open up and then you can open the box inside giving you the red brick.
  3. Destroy on Contact – Smash all LEGO objects you touch, and defeat most enemies with one strike – Complete the family build on the left side of the Financial district, doing will build a large house and unlock Russel. Using Russel’s detective skills follow the trail to reveal some bricks that will open the door to the house. Climb the ladder in the house and smash around and do some building. The red brick will be waiting outside the house.
  4. Edna mode… mode – Everyone is re-styled in Edna’s image – Complete the family build at the Docks. Once the building is built head inside and press the button. It will lower a door. To the left is something that be smashed and rebuilt. Do this and the red brick will be given to you.
  5. Fast interact – Fast build LEGO objects and autocomplete Tech access – In the Residential district are 4 family builds. The one to the top right is where you will find this red brick. Complete the family build and to the right will be a lava bit with buttons in the lava. Hop from button to button until all the buttons have been pressed. Once that’s done bricks will fall onto the chess board to the left. Complete the build and earn the red brick.
  6. Invincibility – Never lose a heart again! – Complete the family build to the upper right in Wonderfront. This will build a race track. Win the race to get the red brick.
  7. Stud Magnet – Draws studs toward you – Complete the family build in the middle of the Tourist district. This will build a building and inside there will be a spot where you will need a handle to turn. To the left of the building will be a rocket with a grapple plug. Pull that down to get the handle and head back inside. Turn the handle and claim the red brick.
  8. X10 studs – Multiplies studs by X10 – Complete the family build in the upper most part of the Industrial district and you will unlock Wall-E and build a large vehicle. Behind the vehicle are 2 gold panels that can be melted. Melt them and the back door will open. On the right will be something that can be smashed. After smashing do some building and pull the lever revealing the red brick.
  9. X8 studs – Multiples studs by X8 – Complete the left most family build in Downtown. Doing this will create a building along with Linguini. Using Linguini’s ability you will take control on Ratatouille and then head inside the building. Go up the tube to release the red brick.
  10. X6 studs – Multiples studs by X6 – Complete the bottom right family build in Waterfront and you will build a large building. Head inside and build a guitar using the bricks laying around to get the red brick.
  11. X2 studs – Multiplies studs by X2 – Complete the family build in the middle of the City Park. Once the building is built shoot the door and head inside. Break the wooden buckets to build a fire for the pot. The red brick will come out of the pot.
  12. Swing mode – Dance your way through the game – This is partially story related but you can miss it and will have to come back later. After completing your first set of crime waves you’ll be shown a family build spot at the bottom of waterfront. You will need 1 incredibrick for this build. Do this and you will unlock “Dory” as well as a build that will go underwater. Go underwater and there will be a cage holding the red brick. Around it are 5 blue shells. Hit the shells and you can then grab the red brick.

 Bold! Dramatic! Heroic! – Create a custom character

Head over to Edna’s house, this is where you can create a custom character. To enter the house there is a door with a blue camera above it. Turn invisible to enter. Once inside step on the pad to start making your own character. After you’ve completed making a character the trophy will pop.

 No Capes! – Create a custom character with a cape

Once in the character creator there will be a tab to select capes. As soon as you select a cape for your custom character the trophy will pop.

 I’m a Billionaire! – Earn 1,000,000,000 Studs

After completing the story you will want to complete all crime waves (the game will want you to). After doing this it will reveal all Family build locations for each district. From there you will want to complete specific ones to earn the red brick multipliers. Doing this as early as possible will ensure you 1 billion studs without having to grind for them later. For red brick locations please refer to “Luck Favors the Prepared” trophy.

 Key to the City – Achieve 100%

To achieve 100% is fairly simple and just by playing the game you’ll achieve most of it. Down below is a breakdown of what all needs to be done to earn 100%.

  • Achieve True Super in ALL 12 levels (refer to the minikit guide at the bottom of the main guide for more info)
  • Collect ALL 120 Minikits from FREE PLAY (refer to the minikit guide at the bottom of the main guide for more info)
  • Collect ALL 12 Red Bricks (refer to “Luck Favors the Prepared”  Trophy)
  • Collect ALL 210 Gold Bricks (36 from story, the rest can be found in FREE ROAM)
  • Complete ALL 22 Family Builds in FREE ROAM
  • Open ALL character mystery packs (can be unlocked by completing tasks in FREE ROAM and collecting everything in FREE PLAY)
  • Unlock ALL 113 character (unlocked from Story, Family builds, challenges, crime waves and mystery packs)
  • Complete ALL 25 FREE ROAM races
  • Collect ALL 40 vehicles (most of them will unlock naturally, 1 will unlock AFTER collecting ALL minikits in a level)

You DO NOT need to collect all the incredibricks in the FREE ROAM. These do not count towards the 100%.

 Making the World a Better Place – Clean up a district

Story related, cannot be missed.

 Superhero of the Year – Clean up all districts

There are a total of 10 districts in the game. One of the districts will be completed before completing the story as it is required in order to progress through the story. After completing the story the game will guide you to each district and clean them up. It is not technically story related, the game suggests and will try to get you to them right after the story.

 I’m Not Happy Bob. Not Happy – Attack Gilbert Huph with Bob Parr

Bob Parr can be unlocked by purchasing the silver mystery bags for 100,000 studs. Gilbert Huph can be unlocked by purchasing the red mystery bags for 50,000 studs. Switch one character to Bob Parr and the other to Gilbert Huph. Attack Gilbert while playing as Bob.

 A Close Second – Finish a race with Dash achieving silver

Enter a race with Dash and be sure to look at the timer. You may easily snag the gold but stop just before the finish line and wait for the silver medal time before crossing.

 Everyone is Special – Defeat an enemy with a non-super character

This can be done with any character that doesn’t have a super power. Characters like Syndrome who have fake powers count as characters with non-super characters. Defeat 1 enemy to earn the trophy.

 That Was Totally Wicked! – Achieve a 75 hit combo

There are several ways to get a 75 hit combo. A good place to get this is during the fight with Brainfreeze which takes place at the end of a crime wave. This crime wave is only available after completing the story. During this fight you will be fighting Brainfreeze and infinite enemies will continue to spawn (only 1 or 2 enemies will be around at a time).

 Jack-Jack Attack! – Use all of Jack-Jack’s different powers

Jack-Jack has the most abilities in the game. During the story you will need to use a number of them but you won’t use all of them. Try to remember which ones you’ve used. Below is a list of all of his powers. Be sure to use all of them to get the trophy.

  • Melt gold with laser eyes
  • Split into multiple copies
  • Fire beams during fire transformation
  • Hover above water
  • Teleportation through walls
  • Telekinesis
  • Smash smashable walls (strength)
  • Light up dark areas

 Someone’s Always in Trouble – Release a district boss from prison

Please refer to “Senior Citizens Arrest” for more information.

 Senior Citizens Arrest – Defeat a district boss with a Senior Citizen

After completing all the crime waves in FREE ROAM you will have the ability to head over to the prison and play one of them over again. As soon as you start one the “Someone’s Always in Trouble” trophy will pop. To get a senior citizen you will need to purchase characters from the red mystery pack for 50,000 studs. If you aren’t sure if it’s a senior citizen wait until you collect the “Old Lady” character. After completing the crime wave you will earn the trophy.

 Freeze! – Freeze a police officer with Frozone

If you are having trouble finding a police officer, head over to the prison and there will be a couple around the main gate. Freeze one with Frozone and the trophy will pop.

 I’m You, But Stronger! – Pair Buddy Pine with Syndrome

To earn this trophy simply set both characters to Buddy Pine and Syndrome. Buddy Pine will be unlocked through the story. Syndrome will be unlocked after completing ALL crime waves.

 Just Keep Swimming – Complete an underwater race as Dory

After completing your first set of crimes in waterfront (Story related) you will be given an incredibrick and the family build spot will be revealed. Complete the build to unlock Dory. Races can be found on the map. Shortly after unlocking Dory there is a race nearby underwater. Once you find it just complete a race using Dory.

 Doing Our Part! – Complete an ambient crime in the city

Please refer to “The Supers Have Returned!” trophy.

 The Supers Have Returned! – Complete 50 ambient crimes in the city

As you explore during the FREE ROAM you’ll notice bad guys around from wanting to fight you to robbing people. There are also challenges tied to these. These encounters will always re-spawn and can be found constantly everywhere you go. As you run around you’ll notice red dots on the map indicating bad guys. Simply stop them and it will count as 1 ambient crime. Complete 50 of them to earn the trophy.

Minikit and Stud requirement guide (Work in progress)

Level 1 – Under-mined

Stud requirement – 150,000

Area 1 – Tunneler Terror

Minikit 1 – There are 3 silver machines throughout the first area. The first can be found on the left from where you start. In the next room there will be one as soon as you enter on the right. The final one can be found in the same room on the left a little further up.

Minikit 2 – As soon as you enter the second room, on the left will be a blue box. Get rid of the box to reveal a spot that can be frozen. After freezing it, it will reveal a minikit on the right side of the room.

Minikit 3 – This minikit can be found when you come across the smashable walls. Smash the left one and you’ll walk right into this minikit.

Area 2 – Street Level

Minikit 4 – To the left of where you start will be some silver that can be blown up. Blow it up and using a small character follow the path. At the end will be something smashable. Then build the bricks into a minikit.

Minikit 5 – A bit to the right of the family build pad there will be a clue icon. Using someone like Russel, follow the trail and build the minikit at the end.

Minikit 6 -On the right side passed the green goo, using a flying character fly over and grab the minikit just sitting there.

Area 3 – Inside Tunneler

Minikit 7- Drop down the ladder and to the left you’ll find the first of five bird cages. After using Elastigirl as a bridge, you’ll find the next cage in the right corner. The next one can be found after going down the two ladders. Follow the rail to the right and you’ll see the bird cage.  After raising the mine cart, head up to the floor and the cage will be against the wall. The final bird cage can be found in the far right room near the end.

Minikit 8 – After dropping down the two ladder you’ll notice a black hole against the back wall. Use a character that can light up dark places and you’ll find a minikit inside (ie Jack Jack).

Minikit 9 – After raising the mine cart, head up to that floor and on the left you’ll notice a window with a guy behind it. Using mind control, take control of the guy and use the lever. This will spit out some bricks that can be built into a minikit.

Minikit 10 – In the far right room at the end will be a grapple plug on the machine spitting out electricity. Pull it down to reveal bricks that can be built into a minikit.

Level 2 -Hover Train Hijinx

Stud requirement – 130,000

Area 1 – Runaway Train

Minikit 1- At the beginning of the level as soon as you gain control of the bike keep to the right and there will be a ramp. Take the ramp and you’ll grab the minikit.

Minikit 2 – Shortly after you’ll come across a section with 4 drones shooting at you. Shoot them all down to get this minikit.

Minikit 3 -As you drive your bike you’ll come across several rings of studs you can jump through. At the end of the rings is a minikit. The game will try and force you to go through them.

Minikit 4 –  A little further passed the previous minikit will be a stud trail that swerves from right to left. Halfway through the serve you’ll see a minikit just sitting there in the stud trail.

Minikit 5 – A little further down you’ll want to stay close to the right  as there is a ramp leading into a minikit. This minikit can be a little difficult to get. Be sure to jump as soon as you hit the wooden ramp as you drive over it quickly. It doesn’t look like it goes very high but it’s enough to get the minikit.

Area 2 – Boarding Parr-ss

Minikit 6 – In the first train cart you start in, once you get to the room with the electric panel there will be a doorway for a small character to go through. Once you go through you’ll see the minikit.

Minikit 7 – Just before leaving the first cart there will be a open door way that lets you drop down and shimmy to the left. This will lead to you a minikit.

Minikit 8 – After shimmying into the story path cart, head to the room to the right. In that room you’ll find a newspaper stand that can be repaired. Repair to get a minikit.

Minikit 9 – To the right of the previous minikit you’ll see a golden wall. Melt the wall and head right until you see a bathroom. Against the left of the bathroom there is a brown tube. Switch to someone like Edna and hold O. She will drop a mini vacuum that can go through that tube. Once you go through you’ll be inside the bathroom. Press the button, the door will open and bricks that can be built into a minikit will pop out of the toilet.

Minikit 10 – To the right of the previous minikit will be a portal wall. Create a portal and you’ll see the minikit once you get on the other side.

Level 3 – Revelations

Stud requirement – 45,000

Area 1 – Pest Control

Minikit 1 – From where you start there will be some green trash bins on the left. Smash them and you’ll see a portal wall. Create a portal and go through. Once side the room using telekinesis you can grab the minikit on the left.

Minikit 2 – In the same room as the previous minikit, smash the coffee table and build it into a bonfire. Light the fire to get the minikit.

Minikit 3 – Once you get to the area with the pool, using a character that can go underwater jump into the pool as there will be a minikit sitting there.

Minikit 4 – At the pool area you will eventually be given the option to either build to the left or the right. Build to the right to earn a minikit.

Minikit 5 – In the next section head to the left and you’ll find a barbecue that can be repaired. After fixing it use telekinesis on it to serve meat. The minikit will appear right after.

Area 2 – Breaking News

Minikit 6 – After shimmying on the wing there will be a portal wall. Create a portal. The minikit will be on the other side.

Minikit 7 – After blasting through the cockpit, climb back up and you’ll see the gold panel that can be melted. Melt it and press the button to reveal the minikit.

Minikit 8 – Right after you get onto the second plane you’ll notice a fire on the plane. Head over to the fire and put it, then grab the minikit.

Minikit 9 – Once you get to the minigame there will be a gap of fire to the left. Using someone like Krushauer you can take down the board that’s against the plane. You will have to cross the gap using the handhelds to completely open it. Once you lower it, it will create a bridge. Now using a character that can create light, head inside the darkness to find a minikit.

Minikit 10 – From the previous minikit, keep following the path of handhelds. Once on the other side of the plane there will be an electric panel. Power it up and a ladder will drop along with a minikit.

Level 4 – Elastigirl On The Case

Stud requirement – 80,000

Area 1 – Test Transmission

Minikit 1 – After the sneaking section you’ll notice the first of five silver wall-E faces that can be blown up. Just before heading into the left room you’ll see the next one. After that head right and the next one will be sitting a table against the wall. Head to the far right side of the room find the next one. The final one can be found at the end of the maze.

Minikit 2 – After the sneaking section, head back and smash around. There are 10 eyeballs that need to be destroyed. Once destroyed head over to the left room and the minikit will be sitting on the far left side (feel free to hop onto the eyeball).

Minikit 3 -After the sneaking section head to the left room. You’ll find a clue icon near the left wall. Switch to someone like Russel and follow the trail which will lead you to a washing machine. Wait a second and the machine will spit out a minikit.

Minikit 4 –  In the far left corner will be a arcade machine. Shoot 5 ships in the mini game to get a minikit.

Minikit 5 – Once inside the maze you’ll eventually have to open a green gate. Once you open it you can go left or right. Go right and push the box to find this minikit.

Area 2 – Screenslaver Chase

Minikit 6 – Once in the room with the stairs, using a flying character fly up the chairs and make your way to the top. You’ll encounter a fire. Put it out to reveal a minikit.

Minikit 7 – Behind the green box that you push as part of the story, there will be a smashable wall. Smash it to find a minikit.

Minikit 8 – Using a flying character fly to the top of the room and you’ll see a minikit sitting there on the right.

Minikit 9 – In the second hallway you’ll find this minikit behind a box on the left.

Minikit 10 – In the elevator shaft, once the elevator drops there will be a spot to the right where Elastigirl can be used. Use her to go through the vent and find a minikit.

Level 5 – House Parr-ty

Stud requirement – 35,000

Area 1 – House Fight

Minikit 1 – From where you start there will be a chandelier above you. Use telekinesis on it and you’ll be able to climb up and grab a minikit.

Minikit 2 – From where you start head right and go through the kitchen. In the right corner will be an electric panel. Charge it to reveal a mini game. Win the mini game to earn a minikit.

Minikit 3 – Inside the kitchen you’ll notice the stove is on fire. Put out the fire and there will be a button. Step on the button and this will lower a minikit.

Minikit 4 – Blow up the disco ball in the large room to reveal bricks that turn into a minikit.

Minikit 5 – After using Dash to get to the second floor you’ll notice a spot where Elastigirl can be used. Use her to go through the vent and find a minikit.

Minikit 6 – Just before using the handhelds you’ll notice a painting on the wall. Using someone like Krushauer (Super Destory ability) you can remove the painting revealing a minikit.

Area 2 – Super Thus Escape

Minikit 7 – On the bottom left corner of the family build there is a clue icon. Using someone like Russel follow the trail to reveal bricks that can be turned into a minikit.

Minikit 8 – On the left side there is a tree with a grapple plug on it. Pull it down to reveal bricks that can be turned into a minikit.

Minikit 9 – On the bottom right side of the family build is a digging spot. Dig it up to reveal bricks that can be turned into a minikit.

Minikit 10 – In the background you’ll notice 4 brainwashed. 2 of the left and 2 on the right. Hit the one to the left (the other one can’t be hit) and then hit the two on the right. Be careful when doing this as it is possible for the furthest right guy to get hit by something else and fall off the screen. If this happens simply save and exit, then return.

Level 6 – Screenslaver Showdown

Stud requirement – 140,000

Area 1 – Super Showndown

Minikit  1 – In the second room there will be a glass window with someone behind it. Use mind control and smash the cage in the corner that has the minikit inside.

Minikit 2 – On the far right side of the same room there will be light blue glass covering one of the washing machines. Shatter it with a sound character and then build the minikit.

Minikit 3 – In the next room you’ll encounter a silver lock. Blow it up and inside the room it unlocks is a minikit.

Minikit 4 – Once inside the vents head left. You’ll find a dark spot that needs to be lit up. Use a light character and walk into the darkness to find a minikit.

Minikit 5 – After you leave the vents and head right, before going through the gate you’ll pass a portal wall. Head through and smash around on the left to get a minikit.

Minikit 6 – In the next room head to the far right and you’ll see a ladder going down. Head down and you’ll see a bunch of brown tubes. Use Edna’s ability to drop a little machine and use it to go through the tubes. At the end will be a button. After hitting the button bricks will be spit out that can be built into a minikit.

Minikit 7 – There is a smashable wall at the back middle of the final room. After getting the brick inside you can build a bonfire. Build it and then light it to release a minikit.

Area 2 – Big Finish

Minikit 8 – On the far right side of the room will be 1 of 4 things that need to be exploded. In the front left corner will be the next one that needs to be destroyed. Once in the generator room you’ll find the next one towards the screen on the right. The final one can be found in the left corner in the generator room.

Minikit 9 – Once in the generator room head left you and you’ll see a green box. Smash it to reveal an electric panel. Charge it to reveal a minikit.

Minikit 10 – In the middle of the generator room you’ll notice a bunch of black turbines. Smash them to reveal a clue icon. Switch to someone like Russel and follow the trail to find the wheel. Now use it on the door on the left side of the room and a minikit will appear.

Level 7 – The Golden Years

Stud requirement – 150,000

Area 1 – Fightin’ Crime

Minikit 1 – Before leaving the pool, just below is a minikit. Swim under to grab it. This can also be earned by using the water-slide.

Minikit 2 – After destroying the tables, build to the right. You’ll build something a strongman can use. This will can reveal a smashable wall. Smash it and jump across. You’ll come across a photocopy machine that can be repaired. Fix it to get a minikit.

Minikit 3 – From the previous minikit head right and climb the wall. At the top will be another minikit.

Minikit 4 – Once you get to the area with the fences, before using Elastigirl to go through the vent go right a bit and you’ll find some brown bird cages. Smash and build the first of three pigeon coupes. The next one can be found just to the left of the greenhouse with the minigame terminal inside. The last one can be found after climbing the ladder the bad guy raised. It will be in the right corner on the roof.

Minikit 5 – Once you get to the greenhouse, use the minigame terminal to reveal a minikit.

Minikit 6 – Once you get to the roof that was on fire, there will be a brown tube to the left. Use Edna’s ability and go through the tube and press the button on the other side. This will spit out bricks that can be turned into a minikit.

Area 2 – The Bank Job

Minikit 7 – In the left corner on the pillar will be a bomb that can smashed. From there build it into the first of three fire alarms. The next one will be to the right of the hallway in the same room. The final one will be in the hallway on the left.

Minikit 8 – In the room after the hallway there will be a small pool of water in the middle of the room. Freeze it to get a minikit.

Minikit 9 – Once inside the maze you’ll want to go up as soon as you hit a fork in the road. Continue up and you can use a strong character on the handles. Switch to the other character to then grab the minikit.

Minikit 10 – DO NOT use the terminal in the maze before grabbing this minikit. There will be a path that leads to the terminal before the final minikit. Instead take the last available path and you’ll find yourself something to push. Push it around and the minikit will reveal itself.

Level 8 – Vigilant Vigilantes

Stud requirement – 100,000

Area 1 – Burning Building PT. 1

Minikit 1 – Against the left wall from where you start will be the first of four fire extinguishers that need to be smashed. The next one can be found at the top of the stairs to the left. The next one can be found after crossing the large hole in the room, it will be sitting against the wall. The final one can be found to the right of the story related wall that needs to be smashed.

Minikit 2 – To the left of the burning stairs will be a doorway for a small character. Head through to find a minikit.

Minikit 3 – On the right side of the room behind the counter will be a minigame terminal. Complete the minigame to reveal bricks that can be built into a minikit.

Minikit 4 – At the top of the stairs there will be a doorway with a fire in front of it. Put it out and grab the minikit.

Area 2 – Burning Building PT. 2

Minikit 5 – At the top of the stairs will be a door with strongman handles. Rip the door open to find a minikit.

Minikit 6 – Once you get to the section where you need to throw someone across the large gap, make your way towards the screen and drop down to find a pinball machine. Play pinball and hit all 5 objects. This can be INCREDIBLY buggy. There is a spot where the ball can get stuck but you are able to get it out by moving the paddles. There is also another spot where if the ball does get stuck you’ll have to restart the entire area again and retry. After completing it destroy the machine to get the minikit.

Minikit 7 – Once you cross the large gap head over to the bar. There will be 3 targets that need to be hit. After hitting them you’ll receive a minkit.

Minikit 8 – You’ll come across an elevator which is part of the story path. Once you make it to the top floor on the right will be a silver sage that can be blown up. Inside is a minikit.

Minikit 9 – On the far right side of the room there will be a wall that can be smashed. Smash through and you’ll come across a painting on the wall. Smash the painting and melt the gold safe that’s behind it to find a minikit.

Minikit 10 – In the room with the large chandelier, go to the right wall and you’ll find a spot where something needs to be repaired. Repair it to get a minikit.

Level 9 – Nomanisan Island

Stud requirement – 120,000

Area 1 – Welcome to the Jungle

Minikit 1 – From where you start head left and use telekinesis on the first of three rocks. The next one can be found to the right of the waterfall. The final rocks can be found in the last section on the right.

Minikit 2 – A bit to the right of where you start will be a spot where the “Underminer” can be used. Use him to go underground and find a minikit.

Minikit 3 – On the right side of the waterfall is a ledge that drops down. There will be a minikit sitting there.

Minikit 4 – Head to the bottom of the waterfall and inside the waterfall is a golden chest that can be melted. Inside is a minikit.

Minikit 5 – Along the story path you’ll come across a cave with spiderwebs covering it. Break the webs and using a light character head inside to find a minikit.

Minikit 6 – In the final section of the area you’ll see a Venus flytrap trying to eat a fly. Smash the plant to reveal a clue icon. Follow the trail to reveal a minikit.

Area 2 – Dual Omnidroid Showdown

Minikit 7 – There will be four fires along the back wall, put out all four to get a minikit.

Minikit 8 – On the right along one of the ledges is a minikit. Use a flying character to quickly grab it.

Minikit 9 – During the second section of the fight, on the main fighting platform there are 5 rocks that need to be smashed, 3 on the left and 2 on the right.

Minikit 10 – Using the flying character fly to the left side of the fighting platform and you’ll find some rocks with a grapple plug on them. Pull it down to get the minikit.

Level 10 – Return to Nomanisan Island

Stud requirement – 110,000

Area 1 – Entering the Secret Base

Minikit 1 – From where you start drop down and there will be a doorway for a small character. On the other side is a minikit.

Minikit 2 – After melting your way into the next room, there will be five posters of Syndrome that need to be destroyed. There first can be seen again the back wall on the left. The next one is to the left of the laser grid on the right. The next one is on the top level against the left wall. After crossing the laser grid there will be a platform next to a lavafall. Look to the left and you’ll see the next poster on the wall. The final one can be found above the brown door.

Minikit 3 – On the top level before crossing the laser grid is a laser grid window with a guy on the other side. Use mind control on the guy and pull the lever. This will then spit out the minikit.

Minikit 4 – After going through the laser grid there will be a platform with a lavafall on the left. On the platform is a glass box that can be shattered using a sound character. Shatter it and get the minikit inside.

Minikit 5 – In the next room you’ll need to repair four broken lava lamps. You’ll see the first one as soon as you enter the room to bit to the right. The next can be found in the bottom left corner. The next one can be found by the plants that are to the right of the lava wall. The final one is on the far right side of the room by a plant.

Area 2 – Goo Cannon Escape

Minikit 6 – In this area you can build to the left or right. Assuming you go left you’ll come across a golden wall that can be melted. Behind it is a minikit.

Minikit 7 – After crossing the goo cannon and pushing the blue brick which creates a ladder you’ll notice a laser grid on the left wall. To go into switch to Violet and use her ball ability to go inside. Inside will be a minikit.

Minikit 8 – After going through the heavy door you’ll find yourself in a room with an electric panel. Charge it to release a minikit.

Minikit 9 – Now you’ll want to build the right bridge. Once you cross head right and you’ll see a laser grid cage. Use Violet’s ball ability to head inside and grab the minikit.

Minikit 10 – On the platform above the laser grid cage is a platform that moves up. You can either go left or right when you hop on it. Go right. From there you’ll see two grapple plugs that need to be pulled. Pull them both and this will unlock a glass box there the minikit will be sitting. If you drop down by accident you can use a flying character to fly into the box and grab the minikit.

Level 11 – Above Parr

Stud requirement 250,000

Area 1 – Plane Wreckage

Minikit 1 – From the bottom left corner of the family build you’ll see a box on one of the platforms. Destroy it and build the first of four boats. The next one can be found in the remaining half of the plane. Head to the right and you’ll find the next one under a large part of the plane next to some seats. If you fly towards the screen on the right you’ll find a platform with a large box and a smaller box. The final boat is in the smaller box.

Minikit 2 – Use a character that can go underwater. From there you can see part of the plane in the background with a large crack in it with a minikit peaking through. Smash it to get the minikit.

Minikit 3 – Inside the remaining half of the plane is a silver box that can be blown up. Inside is a minikit.

Area 2 – Island Arrival

Minikit 4 – Head left and you’ll see a silver box that can be blown up on the shore. Inside is a minikit.

Minikit 5 – From the previous minikit head left some more and you’ll see some rocks. Use telekinesis on them to reveal a minikit.

Minikit 6 – Now head to the right side of the beach and you’ll find a clue icon. Follow the trail to find a minikit.

Minikit 7 – On the right side of the beach you’ll see a minikit inside of an open cage. Use Violet to go invisible so the cage won’t close.

Minikit 8 – Using a flying character fly over the gap to the right and head into the river. Go underwater and you’ll see a mine. Hit it and it will make it’s way to some rocks and blow them up. Behind those rocks is a minikit.

Minikit 9 – After using Dash to lower the ladder you’ll come across a waterfall. Behind the waterfall is a target. Shoot the target and fly inside to grab the minikit.

Minikit 10 – Once behind the waterfall near the end of the section you’ll see a clue icon the left side of the room. Follow the trail to find a minikit.

Level 12 – The Final Showdown

Stud requirement – 80,000

Area 1 – Omnidroid Showdown PT. 1

Minikit 1 – To the left of where you start you’ll see a golden wall. Melt it to find a minikit.

Minikit 2 – After removing the bus you’ll come across some fire. Put out the fire and grab the minikit behind it.

Minikit 3 – On the right side of the pit is a building with a glass door. Shatter it with a sound character and head inside to find a minikit.

Minikit 4 – Once you turn on the helicopter use it to land on top of one of the buildings. As soon as you land you’ll see a portal wall. Head through and there will be a minikit on the other side.

Minikit 5 – Once in the construction yard head right and you’ll find a spot where you’ll need “The Underminer”. Dig underground and follow the trail to some bricks that can be built into a minikit.

Minikit 6 – To the right of the previous minikit is a brown tube. Use Edna’s ability to go through the tube and hit the button at the end. This will then lower a minikit.

Minikit 7 – Back track a bit and head to the helicopter. Once at the helicopter smash the power and build to the right instead of the left. You’ll build a satellite dish which will call a mini UFO over to the construction yard. Go destroy it to get the minikit.

Area 2 – Omnidroid Shown PT. 2

Minikit 8 – There are four windows that will need to be repaired. On the left under the scaffolding will be a vent Elastigirl can go through. Do through and smash around. After that climb the ladder going on top of the scaffolding and build the first window.  After using Violet’s ability to gather all the purple bricks and grab the incredibrick. On the left where the bowling pins are will be some bricks that can be turned into a window. On the right side of the area to the right will be some tables that can be smashed and then turned into a window. After building the ice platforms you’ll find some bricks laying in a corner. Smash them and build the final window.

Minikit 9 – After smashing the wall on top of the scaffolding on the left you will drop some bricks onto the street. You can build them into bowling pins. Now turn into Violet and use her ball ability to know them all down. Doing this will give you a minikit.

Minikit 10 – After building the ice platforms you will be able to see a minikit floating against the left wall higher up. Use a flying character to get it.

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