Thumby’s Essential Information
Platinum Difficulty: 4/5
Number of Hours to Platinum: 20-25+ hours
Step 1: Complete game on Cadet Difficulty collecting all collectibles, optional objectives and going for each mission specific trophy/achievement.
Step 2: Complete game on Authentic Difficulty in Co-op
Step 3: Collect any remaining Miscellaneous Trophies
Step 4: Multiplayer
Step 5: Challenges
*Note that this guide was written using a PS4 copy of the game.*
Platinum Trophy – Win all other Trophies to take your place as the world’s greatest sniper
Unlock every other trophy to unlock your new Platinum Trophy.
The Gazala Gallop – Complete Mission 1 (Bronze/10G)
Simply complete Mission 1 and the trophy/achievement will unlock.
Wonderwall – Complete Mission 2 (Bronze/10G)
Simply Complete Mission 2 and the trophy/achievement will unlock.
Through the Fire… – Complete Mission 3 (Bronze/10G)
Simply complete Mission 3 and the trophy/achievement will unlock.
No Refuge – Complete Mission 4 (Bronze/15G)
Simply complete Mission 4 and the trophy/achievement will unlock.
In the nick of time – Complete Mission 5 (Bronze/15G)
Simply complete Mission 5 and the trophy/achievement will unlock.
Crouching Tiger, Hidden Ratte – Complete Mission 6 (Bronze/15G)
Simply complete Mission 6 and the trophy/achievement will unlock.
Demolition Man – Complete Mission 7 (Bronze/20G)
Simply complete Mission 7 and the trophy/achievement will unlock.
Pest Control Specialist – Complete Mission 8 (Bronze/20G)
Simply complete Mission 8 and the trophy/achievement will unlock.
Oscar Mike – Relocate 100 times (Bronze/30G)
After you have been spotted or have fired a shot, your minimap will be yellow and the game will advise you to relocate. On your minimap there will be a small caution symbol with a little white circle around it. Leave the circle then stay low/quiet for a little bit and you will have reloacted.
Make it go Boom – Kill 20 enemies by shooting explosives (Bronze/10G)
Just as the description says you will have to kill 20 enemies by shooting explosives. There are more than enough barrels/explosives that you can shoot throughout the campaign that you should have no problem getting this by the time you finish the story.
Sniping with Friends – Complete the campaign in co-op (Silver/40G)
Very simply, play through the campaign with a friend. We highly advise that you play through with a friend on Authentic difficulty as it makes it a little more manageable/easier if you are attempting to platinum or unlock all of the achievements for this game.
Time to Reload – Complete the game on Cadet difficulty (Silver/20G)
Simply complete the game on Cadet difficulty and the trophy/achievement will unlock.
Regular Soldier – Complete the game on Marksman difficulty (Silver/30G)
Simply complete the game on Marksman difficulty and the trophy/achievement will unlock.
Hard as Nails – Complete the game on Sniper Elite difficulty (Silver/50G)
Simply complete the game on Sniper Elite difficulty and the trophy/achievement will unlock.
True Sniper – Complete the game on Authentic difficulty (Gold/60G)
The hardest difficulty in the game, you have the bare minimum in terms of what you had in cadet. You have no minimap, enemies are super aware, you have to rely on sounds to know if you are being spotted, and there is a pretty insane bullet drop/wind factor to take into effect at longer distances that will take a little while to get used to. In Authentic you also have less ammo, no saves or checkpoints, and you take a lot more damage from enemies. Luckily though there are a few levels that you can stealth through and others you can kill the bare minimum and get through the level. However the best way to play through Authentic is in co-op mode, instead of the game ending when you die, your partner has 60 seconds to revive you. On Authentic in Co-op your partner can also “kill you” and then revive you and you will regain all your health back. The best advice is to play the way you feel most comfortable. If you prefer to go through taking your time and killing everyone methodically and carefully then do that, if you would prefer to go through killing as few people as possible then do that. I personally recommend killing as few people as possible, also be sure to place landmines in the spots where tanks will be before they spawn to make things easier on yourself.
Casual Reader – Find half of the war diaries (Bronze/10G)
Refer to the Archivist trophy/achievement for more information.
Archivist – Find all the war diaries (Silver/20G)
There are a total of 60 war diaries that you must find throughout the campaign. For their locations please refer to the Dedicated Soldier Trophy/Achievement for a text guide and videos.
The Gathering – Find all the collectible cards (Silver/20G)
There are 20 collectible cards you must find throughout the campaign. For their locations please refer to the Dedicated Soldier Trophy/Achievement for a text guide and videos.
Nesting Instinct – Find all of the sniper nests (Silver/20G)
There are a total of 22 sniper nests for you to find. The sniper nests are labeled on your minimap as the U’s. There is only 1 in mission 1 but three in every other mission. Simply head to the locations on your minimap and then press X or A to enter the sniper nest. See the Dedicated Soldier Trophy/Achievement for their locations if you need help.
A Shot in the Dark – Complete all the Long Shots (Silver/40G)
There are a total of 8 Longshots that you must complete throughout the campaign. For their locations please refer to the Dedicated Soldier Trophy/Achievement for a text guide and videos.
Nothing is Optional – Complete all of the optional objectives (Silver/30G)
There are a total of 18 optional objectives that must be completed in order to unlock this trophy/achievement. Listed below are the mission with each ones corresponding optional objectives.
Mission 1 – Siege of Tobruk:
– Get 8 kills using stealth takedowns
Mission 2 – Gaberoun
– Eliminate the officer from the Sniper’s Nest
– Disable the searchlight
– Destroy the Motorpool
Mission 3 – Halfaya Pass
– Kill General Hoesslein
– Sabotage the Motorpool
– Disrupt Communications
Mission 4 – Fort Rifugio
– Disable the searchlight towers
– Assassinate the Italian Officer as he drives past the fort
Mission 5 – Siwa Oasis
– Destroy the 3 AA Guns
– Investigate German Supply Caches: 2 of these you will come across just by finding all the collectibles, the third is through the doorway just to the left of the ladder you climb up to observe the three officers
– Make the target officers death look like an accident
Mission 6 – Kasserine Pass
– Destroy all the Nebelwerfers
Mission 7 – Pont Du Fahs Airfield
– Kill the radio officer to prevent reinforcements arriving
– Kill all the operators in the control tower
– Release the prisoners
– Destroy all three bomb dumps
Mission 8 – Ratte Factory
– Collect all 4 German advanced weapon plans
1) The first one is across the first walkway that you come across in the level, head across and then head up the next set of stairs, in the back right corner is the plans.
2) The second one is right after the first power transformer, head down the bridge and up the stairs. Head into the room on the right and in the back right corner is the plan.
3) In the room where you head down the elevator instead head to the back right corner of the room and there is a little room you can enter. On the right is the weapon plan.
4) After exiting the elevator head straight down to the other side and you will see a little room, to the left is the last weapon plan.
Dedicated Soldier – Complete 100% of the campaign on any difficulty (Gold/100G)
To achieve 100% in the campaign you must complete the following:
1) Complete the campaign
2) Find and obtain all collectibles including War diaries, collectible cards, Longshots, and Sniper Nests. There are a total of 110 collectibles that you must find. The breakdown is as follows:
– 60 War Diaries
– 22 Sniper Nests
– 20 Collectible Cards
– 8 Longshots
3) Complete all optional objectives. There are a total of 18 Optional Objectives, the breakdown per level is as follows:
– Siege of Tobruk: 1
– Gaberoun: 3
– Halfaya Pass: 3
– Fort Rifugio: 2
– Siwa Oasis: 3
– Kasserine Pass: 1
– Pont Du Fahs Airfield: 4
– Ratte Factory: 1
4) Find all weapons upgrade parts
There are a total of 15 Weapon Upgrade parts that you must find. The breakdown per level is as follows:
– Siege of Tobruk: 1
– Gaberoun: 2
– Halfaya Pass: 2
– Fort Rifugio: 2
– Siwa Oasis: 2
– Kasserine Pass: 2
– Pont Du Fahs Airfield: 2
– Ratte Factory: 2
Here are all the locations of the War Diaries, Collectible Cards, Longshots, Sniper Nests, and Weapon Parts. Note that you can quit the mission, if you’re going back and getting the collectibles, and all the collectibles will have saved.
Mission 1: Siege of Tobruk
War Diary #1 – After you destroy the first truck head right and up around to the left, in the corner behind the sandbags is the first war diary.
Weapon Upgrade #1 – Next to the first sniper nest is a tent with an enemy leaning over a table, kill him and search his body for the first weapon part
Collectible Card #1 – There is a tower north of the sniper nest, inside is the collectible card
Sniper Nest #1: The first sniper nest towards the south.
Longshot #1 – The Longshot is located in the sniper nest
War Diary #2 – In the northern part of the map just southwest of the main objective will be one of the artillery crews, just above it will be a little camp with a tent in the middle. On a box in the tent is the war diary.
Mission 2: Gaberoun
War Diary #3: The first diary is on the body of the officer that you are required to kill as part of the main objective.
War Diary #4: In the very first little village you come to there will be a road running through the middle of it, take the road to the left and the second tent on the right will have the war diary in it.
War Diary #5: On the same road in the second tent on the left, on the table is the war diary.
War Diary #6: The next war diary will be on the body of an officer you need to kill as part of the main objectives.
Sniper Nest #2: Up the path to the left, optional objective to shoot the officer from this sniper nest.
War Diary #7: Continue along the road and eventually it will turn left, the lake will be blocking your right, and you will come to some more ruins. In the first set of ruins on your right will be a small room with some crates on the right. On top is the war diary.
War Diary #8: Continue along the road and you will see some more small white tens on your right, in the second one is the war diary.
Collectible Card #2: Almost directly across from the last tent, but slightly to the right, you will see a small hole in the wall, on the other side of the road. Inside on the ground is the collectible card.
Weapon Upgrade Part #2: Above the collectible card and behind it is a walkway with a guy on top, he will be listening to music, kill him and loot his corpse for the next weapon part.
Sniper Nest #3: In the searchlight tower.
Longshot #2: From the sniper nest, the longshot is in the north western part of the map. The enemy you are supposed to kill is on top of a tower that is straight and to the right while looking out of the sniper nest hole.
War Diary #9: The next war diary is on an officer that you have to kill as part of the main objective.
War Diary #10: The next war diary is in the tent that the officer will stand in for a minute or so, on the right as you go in.
Weapon Upgrade Part #3: Head straight down the road after leaving the tent and there will be a guy in a white shirt, kill him and loot his corpse for the part.
War Diary #11: The next war diary is on an officer that you have to kill as part of the main objective.
War Diary #12:On the road leading to the final officer location, on the left will be some more ruins, just before the final sniper nest. There will be a fire with a crate next to it, the war diary is on top.
Sniper Nest #4: Just to the left of the building with the final officer in it, on the scaffolding.
War Diary #13: The last war diary is on the final officer you kill as part of the main mission objective.
Mission 3 – Halfaya Pass
War Diary #14: At the start of the level cross the bridge into the first level and head right to the path that leads under the wooden bridge. Take a right at the fork and head up the path, stick to your left and shortly after the right path you will see a ledge, marked by a wooden X, that you can climb up. Climb up and head right, in the little camp is the first war diary.
War Diary #15: Continue straight up the path and cross the bridge, head up the road and on your left will be a building, just to the right of it will be an area with a bunch of sandbags and two barrels. Just behind the two barrels, on the left side, will be the war diary.
War Diary #16: Just across from that building is another building, on the other side of the road. On the first floor in the back of the room on a table is the war diary, its part of the optional objective.
Sniper Nest #5
War Diary #17: Continue up the road, past the two trucks, and you will come to another two trucks. Head down the stairs and into the first building, inside is the war diary.
Weapon Upgrade Part #4: From the war diary exit the building to the right and continue up the hill into the caves. Head straight through the caves and you will come to another village. Head up the path to the left, past the first building you can jump to, and up to the second. There is a sniper on top of this building carry a weapon part.
War Diary #18: Head to the first floor of this building and on the table by the stairs is a war diary.
Bonus War Diary: Directly across from this building is another one, on the roof of the building is a war diary that is part of the optional objective.
War Diary #19: Jump to the cliff and head down the path, at the end make a left and the war diary is behind the fire.
Sniper Nest #6
Longshot #3: Head to the farthest north sniper nest, and directly across, by the artillery star, is the longshot target.
Weapon Upgrade Part #5: To the north of the sniper nest there is a sniper on top of a building, it’s the building where you disrupt the communications as part of the optional objective, he is carrying a weapons part.
War Diary #20: In the basement of this building is a war diary.
Collectible Card #3: Leave this building and head right up the road, in front of you will be another building, head to the back of it, and next to the crate will be the collectible cards.
Sniper Nest #7
Collectible Card #4: Head to the western most sniper nest, right below it is a building, on a table inside is the collectible cards.
War Diary #21: Towards the edge of the cliff you will see two piles of crates/boxes, the war diary is on the right one.
Collectible Card #5: Leave this area and stay to the far left and head north toward the last artillery station. At the beginning of the area you will see three trucks to your right, behind and to the left of the third one is the collectible card.
War Diary #22: Head to the left side of this area and you will see a small cave, behind the boxes on the floor is the last war diary.
Mission 4 – Fort Rifugio
Sniper Nest #8: To the right from the spawn.
Longshot #4: Head to the southern sniper nest, up in the castle you will see two windows, between the two flags, in the left one will be an officer to kill.
War Diary #23: Right below the sniper nest on a crate is the war diary.
Weapon Upgrade Part #6: North of here you will see a group of 4 tents, there will be a soldier patrolling the 4 tents, he has the upgrade part.
Collectible Card #6: Head north from here into the back right of the four tents, inside is the collectible card
War Diary #24: Head to the right searchlight tower, to the right of it on a crate is the war diary.
Sniper Nest #9: Down the road to the right.
War Diary #25: Head down the road to the left until you reach the tower that covers the road, climb the ladder up to it and grab the war diary.
Collectible Card #7: Climb back down and head back up the road and this time take the high path to the left of the searchlight tower. The first tent on your left will have the collectible card.
Sniper Nest #10
War Diary #26: From the Western Sniper Tower head up the middle path and follow it up until you reach the second campfire, behind it is the war diary
Weapon Upgrade Part #7: When you enter the fort take the stairs to the left and you will see two guys talking to the left. The left one has the part.
War Diary #27: Right next to the guy with the weapon upgrade is the war diary.
Collectible Card #8: From here head through the gate to the right, follow the path up and then take the stairs to the left and enter the tower. To the right on the table is the collectible card.
War Diary #28: Exit the tower and take the stairs to the left, run across the level until you reach the back right corner. Take the stairs up and enter the first room on the right and then the room on the right, on the desk is the diary.
War Diary #29: Leave this building and enter the back left door from the stairs, take the ladder up to the next level and on the chair in front of you will be the last war diary.
Mission 5 – Siwa Oasis
Weapon Upgrade Part #8: At the start of the level head towards the fort. Instead of heading into the front door, take the path up to the right and you will see an officer next to the artillery gun, he has the part.
Sniper Nest #11
War Diary #30: From the sniper nest head over to the second artillery gun, the one on the east side, and to the left of it will be a building. Head to the front of it and go inside, behind the ladder is the diary. Casual Reader Trophy/Achievement Unlocked.
Sniper Nest #12
War Diary #31: Just north of the middle sniper tower there will be a building, behind the building is the war diary. The building is just to the right of the big dome looking building and in front of the little pond.
War Diary #32: On the first floor of the dome building, in the back left corner.
Weapon Upgrade Part #9: Head to the northern most sniper tower climb to the top. The sniper tower is joined to a dome looking building, on top of the dome building will be a ghillie suit sniper, he has the upgrade part.
Sniper Nest #13
Longshot #5: Up in the northern most sniper nest look out the window and you will see an enemy in a camp way off in the distance.
War Diary #33: Just in front of where the final artillery placement is you will see a wooden archway. Just underneath the archway on the left will be a door. The diary is to the right as you enter.
War Diary #34: From the last one head into the tower straight ahead and it will be at the top of the ladder.
War Diary #35: Leave the tower and head south through the left archway and continue up the road sticking to the right hand side you will see a staircase, climb it and follow the path around into a little room. Inside the room is the war diary.
War Diary #36: Exit the way you came and cross the road into the building behind the generator, drop down and grab the war diary.
Collectible Card #9: Exit through the back door and head right, you will see a hole in the wall you can enter. Head right as you enter and the card will be on the ground.
War Diary #37: Exit the way you came in and almost right in front of you will be a ladder, climb it and then head through the walkway between the two buildings. Take a right and climb the stairs to the right, the war diary will be in the room to the left.
War Diary #38: Picked up from the target officer after you kill him by searching his body.
Mission 6 – Kasserine Pass
Weapon Upgrade Part #10: At the start of the level head up the path and take a left, on your right you will see a tunnel entrance. Follow the path and take the first right and you will see an officer leaning against the wall, he has the part.
Collectible Card #10: Head back out the way you came in and head down the road to the right, you will see two buildings, a white and a brown one. Inside the brown one is the collectible card.
War Diary #39: Exit the brown building and head up the cliff path to the right, towards the middle sniper nest. At the top head into the tunnel and take the first right, the war diary is on a crate to the left.
Sniper Nest #14
Longshot #6: The longshot of this mission is in the sniper nest you just passed on your way to the war diary, straight across up in the mountains.
Sniper Nest #15
Weapon Upgrade Part #11: Head into the building that houses the main objective, on the right side of the building there will be a guy standing in front of a table, wearing a green hat, he has the part.
War Diary #40: On the middle table inside the building, part of the main objective.
War Diary #41: Head down the road to the left and hop into the first building you see, inside is the war diary.
War Diary #42: Head up the road to the left and enter the brown building on your left, inside is the war diary.
War Diary #43: The next war diary is picked up on the officer as part of the main mission objective.
Collectible Card #11: Head towards the main objective and when you enter the village the first building on the right will have the card.
War Diary #44: Head out the back of the building and you will see three buildings across the street, the long one on the right houses the war diary.
War Diary #45: In the southern most sniper tower, on the first floor in the middle room.
War Diary #46: In the same building climb to the second level and before climbing the ladder up to the tower the war diary will be on a box.
Sniper Nest #16
Collectible Card #12: Leave the sniper tower and head right down the road, at the end of the road will be a lone building on the other side of the road. Inside is the collectible card.
Mission 7 – Pont Du Fahs Airfield
Sniper Nest #17: South West Sniper Nest
War Diary #47: Head towards the South Eastern Sniper Nest, on the path up there, on the right side on a rock will be the war diary.
Sniper Nest #18: South Eastern Sniper Nest
Collectible Card #13: Take the rock stairs down to the right of the sniper nest and hug the right wall. You will come to an ammo station, just to the right of it on the rock is the collectible card.
Collectible Card #14: Stay to the right from the last card and you will see three tents, the middle one has the collectible card.
War Diary #48: On the rock to the right of the Northern most sniper nest.
Sniper Nest #19: Northern most Sniper Nest
Long shot #7: He is far up on the desert ridgeline over 600 meters away. He is hard to see unless you tag him.
Weapon Upgrade Part #12: The officer in the tower just west of the northern sniper nest. You must kill him to complete an optional objective.
War Diary #49: On the desk next to the officer.
Collectible Card #15: Leave the tower and head towards the spotlights on the right, then head behind them and head between the two stone towers and you should see a fire barrel with two crates. The collectible card is on the left one.
War Diary #50: Head into the building behind you, take a right at the stairs and the war diary will be on the desk.
War Diary #51: Head out the exit on the far side of the building and head into the next building, circle around to the right and the diary will be on the desk.
War Diary #52: After gaining access to the bunker head down the stairs to the left, on the second crates to the left will be the war diary.
War Diary #53: Continue along the path and then take the first right, then take the next right and down at the end on the desk is the war diary.
War Diary #54: Turn around and head back up the hallway you just came down. Take a right at the end and then take the first available left. Head down the middle of this large room and then just to the right of the next hallway will be the war diary on a box.
War Diary #55: Continue along the path and take the first right, at the end of the hallway take a left and the diary will be on the middle boxes.
Weapon Upgrade Part #13: While you are tasked with destroying the german vehicles, to your left in the tower will be a sniper, he has the weapon upgrade part.
Mission 8 – Ratte Factory
Collectible Card #16: At the start of level head down and you will see a green pathway to walk across. Head over and head down the stairs and to the left. Behind the last shelf is the collectible card.
Sniper Nest #20
Collectible Card #17: Head across the bridge and turn right and head under the walkway. On the left will be some silver pipes, just past them on the left is the collectible card.
War Diary #56: Continue up the path and on the left will be some piles of sheet metal, on top is the war diary.
Sniper Nest #21: Continue heading up the path and then take the ladder down, right in front of you at the bottom is the sniper nest, on the wall.
Longshot #8: Up above you on a platform is the longshot.
Weapon Upgrade Part #14: Head back out and look across the bridge, there will be a guy working at a table, he has the part.
War Dairy #57: Head to the right from that guy and behind the L of shelving is the war diary on a desk.
Collectible Card #18: Turn around and head up the stairs, follow the path and just to the left in the middle of the path is the cards.
War Diary #58: Head down the stairs to the right and head across the bridge, head straight down and the back row of tables, the second table on the right is the war diary.
Weapon Upgrade Parts #15: When you get off the elevator move slightly to your right and look straight ahead and you will see a guy straight ahead, he has the last part.
Collectible Card #19: When you get off the elevator head to the right and head all the way up to the top, at the top of the stairs in the left corner is the collectible card.
War Diary #59: Head back down the stairs and head to the giant tank and take the stairs up on the right. At the top take a left and it will be on the floor.
War Diary #60: Head back down the stairs and head to the back right corner of the room, there on a table is the last war diary.
Collectible Card #20: Head to the left and just to the left of the pillar you have to sabotage up the little ramp is the last collectible card.
Sniper Nest #22: After destroying the pillars you will have to go here.
You’ll try anything once – Play 1 Mission in each mode (campaign, challenges, competitive multiplayer) (Bronze/10G)
Simple trophy/achievement, play the first mission of the campaign, play and complete a survival challenge match, and play and complete a competitive multiplayer match and the trophy/achievement will unlock.
Ghost of Tobruk – Clear the mountain pass without alerting the enemy (Mission 1) (Bronze/10G)
This is fairly simple to complete. Take it slow and pay attention to your minimap to see where enemies are, most are not far enough away to tag them with your binoculars but you are free to do so if it helps. Be sure to use your Welbor, silenced pistol or stealth takedowns, to kill enemies. You only alert the enemies when the circles above their heads goes fully red, when they’re attacking you. The circles above there heads can be fully yellow and it will not disable this trophy/achievement. Be sure to play on Cadet to make this easier on yourself. You can restart the last checkpoint if you do mess up.
Well, well, well – Hide a body in each of the wells in Gaberoun (Mission 2) (Bronze/10G)
There are a total of four wells that you must dump bodies in to unlock this trophy/achievement. None of them are really hidden and you should have no problem finding all 4. Check out the video below if you are having trouble finding one.
1) One of the main objectives is to kill three officers and retrieve the intel. The first well is behind and to the left of the tent that the first officer is in.
2) Pass the first sniper nest and head into the next village, the second well is right behind the first ruins you come to.
3) Continue along the path and head past the fire pit in the middle of the columns and on the left of the road will be the well.
4) Continue past the area where you destroy the motor pool and you will see another truck pull up and stop. Right behind the truck is the last well.
End of the ‘lein’ – Found and killed the visiting General (Mission 3) (Bronze/10G)
The visiting general is found next to one of the artillery spots, the one underneath the cave. You will have to collect two pieces of intelligence before he will appear. See the collectible guide for their locations. Once you see him simply kill him and the trophy/achievement will unlock.
I fort this would be difficult – Get to the informant without being spotted (Mission 4) (Bronze/10G)
Take it slow and be quiet, use your Welrod and stealth takedowns and if you have to move the bodies out of the way so they aren’t seen. Be aware of the spotlights and know that a truck does continuously drive around the area. Once you get to the entrance of the fort it will trigger the next area so if you mess up you can pause and restart checkpoint and the trophy/achievement will not be negated. Don’t forget to use your rocks as well to move enemies out of the way if you have to.
I Siwa you did there – Made the target officer’s death look like an accident (Mission 5) (Bronze/10G)
The key to this one is to just be patient. After the officer has grabbed the intel wait for him to walk up the road towards a truck with barrels in it. Once he is finally standing next to it shoot the barrels and the trophy/achievement will unlock.
Double Tap – Incapacitate 2 vehicles in Kasserine Pass within 5 seconds (Mission 6) (Bronze/10G)
The best place to do this is at the very beginning of the Destroy the Tiger tank objective. The tank will come into the village and there will also be a truck that is idle behind the sniper tower. As long as the tank doesn’t spot you the tank will make a complete circle and then drive right past the tank. As soon as the tank leaves the village put some landmines and dynamite to be sure, on the right side of the truck and when the tank comes around both will be destroyed at the same time. Note that the tank only drives past the truck the first time it goes around so you will have to be a little quick in placing the mines.
Three Birds, One Stone – Destroyed all three bomb dumps at the same time (Mission 7) (Bronze/10G)
The three bomb dumps are at the far end of the airfield, the back. The best and easiest way to do this is to grab a Panzerschrek, there are a few scattered around the map, then put a flint and steel next to a red barrel on the left dump. Once the timer hits 1 shoot a rocket between the middle and right bomb dumps and all three should blow up at the same time. Right before you start to blow them up make a manual save so just in case you mess up you can load the save and try again.
Long Way Down – Throw an enemy off one of the bridges (Mission 8) (Bronze/10G)
Very simple trophy/achievement, kill a guy near one of the many bridges, pick him up and toss him off, trophy/achievement is all yours.
Advantage: Sniper – Get 30 kills from a sniper nests (Bronze/10G)
This will more than likely come natural for you as you play through the game. There are plenty of opportunities to shoot people from the games 22 sniper nests. A great spot however is during Mission 7. The game will force you to go to a sniper spot and protect some comrades, you can easily get 15+ kills in this spot of the game alone.
Definitely no “90-Day Wonder” – Attain a rank of Sergeant (Level 11) (Bronze/20G)
See the Officer Material Trophy/Achievement for more Information.
Officer Material – Attain a rank of second Lieutenant (Level 31) (Silver/40G)
Almost everything you do in Sniper Elite 3 gives you points, playing the campaign, multiplayer, challenges or co-op. Just playing through and beating the campaign should put you somewhere between level 13-15 depending on playstyle. Since you will more than likely be playing through the campaign more than once and playing through a few different challenges and multiplayer, you will more than likely have this unlocked way before finishing everything else.
Through the Looking Glass – Kill 10 snipers before they see you (Bronze/10G)
This can be a little tricky as sometimes the snipers are hard to see or you are in conflict and they have already spotted you. When you are moving through a level sometimes you will see something “shine”, these are snipers that are waiting for you. Shoot them before they see you for the kill to count. If you tag an enemy you can see what kind of enemy he is, the snipers will say snipers, these are who you need to kill before they spot you. At the beginning of Pont Du Fahs Airfield head a little bit to the left and there will be a sniper up on the ridge, kill him and then load the last save and repeat.
Hidden and Dangerous – Complete a campaign mission without being seen (excluding Tobruk) (Bronze/20G)
This can be done on any mission excepted the first one. The fourth mission is particularly easy to stealth as you will have to stealth the most of the mission anyway in order to unlock the mission specific trophy/achievement I Fort this would be Difficult. The trophy/achievement will void if the enemy sees you, this means that it is okay if the circle above the enemies head is yellow and even partially red but it cannot be fully red. The trophy/achievement also is voided if your minimap is flashing yellow, except at the end of mission 4 when the prisoner is escaping as it will automatically sound the alarm. After you get to the informants cell more enemies will come in and you will have to clear the courtyard, so before entering the cell move any dead bodies out of sight so they are not seen and alert the enemy as they are easier to kill if they are unaware. Remember that you can also use manual saves so if you mess up you can reload your save and try again.
Competitive Streak – Play 10 competitive multiplayer matches (Bronze/20G)
Very simple just play 10 multiplayer matches, private matches DO count, and this trophy/achievement is yours. To check to see how many matches you have played go to service record, statistics and then competitive and it will tell you. I actually earned the medal for playing 10 games before I earned the trophy/achievement so don’t be alarmed if the medal pops up and the trophy/achievement doesn’t.
An Ode to Rube Goldberg – Get 20 explosive chain reaction kills (Bronze/15G)
The best way to get a chain reaction kill is to blow up a truck or tank with enemies in it using a landmine or lighting dynamite using flint and steel. You can also blow up an explosive that sets off another explosive and kills an enemy. Depending on your play style you may be very close to achieving this just by playing through the story.
Tagged – Tag 100 enemies or vehicles (Bronze/15G)
This will likely be one of the first trophies you earn as long as you are using your binoculars to tag enemies. Simply tag 100 of them and the trophy/achievement is yours. Tagging enemies allows you to see their locations at all times so I recommend using it as much as possible.
This is my rifle… – Customize one rifle (Bronze/10G)
Head into the loadout menu and press TRIANGLE or Y to enter the customization menu. Change one thing on your rifle and the trophy/achievement will unlock. You will unlock parts for your rifle fairly early on in the game.
Prepared for any Eventuality – Create and save 4 loadouts (Bronze/10G)
You can get this trophy/achievement right after finishing mission 1. Simply change one item from each of the four classes and the trophy/achievement will unlock.
These are a few of my favorite things – Get a kill with each offensive weapon (Bronze/15G)
Simply get a kill with each weapon type in the game. The list of things you need to get a kill with are as follows:
– Sniper Rifle
– Machine Gun (Thompson, MP 40)
– M24 Grenade
– Trip Mine
Tactical Distractor – Distract 20 enemies with flint or rocks (Bronze/10G)
A great way to be stealthy is to throw rocks to move enemies out of your path, you can also use your flint and steel to distract enemies as well. Simply do this 20 times and the trophy/achievement is yours. To view how many you have from the main menu you can go to Service Record then statistics, and under kills will be distractions, scroll down to see them.
Wait for it – Kill 10 enemies with flint-triggered detonations (Bronze/10G)
To kill an enemy with a flint-triggered detonation you must first place an explosive on the ground, dynamite, land mine etc. and then place the flint rock on top of it. You will then have 20 seconds to move out of the way before it explodes. Get 10 kills this way and the trophy/achievement is yours.
Double the Distance – Snipe enemies over a cumulative distance of a double marathon (Bronze/30G)
A marathon is 26.2 miles so you must snipe enemies or a total distance of 52.4 miles, equaling approximately 84,330 meters. Depending on your play style you may have somewhere higher than 16 miles on your first playthrough. Luckily you will be playing more than one playthrough so you wont have to grind too much. Missions 4 and 7 have objectives where you have to protect comrades which makes these great places to farm distances, especially 4. You can check how close you are under service record, statistics, general.
Conserving Oxygen – Hold your breath for an hour (Bronze/15G)
Holding your breath is labeled as Empty Lung in Sniper Elite. The game gives you the stat in seconds so you must hold your breath for a total of 3,600 seconds to unlock this trophy/achievement. If you remember to use empty lung you should be more than halfway by the time you finish the campaign. This trophy/achievement will unlock towards the end of your second playthrough or later depending on your play style.
The Everyman – Complete all the challenge missions (Bronze/20G)
There are two different types of challenge mission, Survival and Overwatch. You must complete a solo survival mission, beating all 15 waves, co-op survival, and an overwatch mission as either the sniper or the spotter. Once you’ve beaten them all the trophy/achievement will unlock.
Highly Decorated – Earn 1 of every ribbon in competitive multiplayer (Bronze/20G)
There are 18 different ribbons to obtain in multiplayer. You must complete the requirements of each ribbon in one game, you dont have to obtain all 18 in one game though. These can be boosted in a private match with at least one other player. Post on our boosting forums if you need someone to boost with. The list of ribbons is as follows:
– Kill 5 enemies while aiming down the sights of a rifle (press the aim button half way, not looking through the scope)
– Kill 3 enemies with traps
– Get 3 Testicle Shots
– Kill an enemy by shooting a TNT or a mine
– Kill 3 enemies over 150m away while scoped
– Get the Match-Winning shot
– Kill 5 enemies with a semi-automatic sniper rifle
– Get 3 tag assists
– Kill 5 enemies without dying
– Kill 3 enemies with grenades
– Kill a Sprinting target while scoped
– Kill 7 enemies with an SMG or a Pistol
– Complete a match without dying
– Kill 5 enemies while in empty lung
– Have the longest shot in a match
– Get 5 headshots
– Kill 5 enemies with a bolt-action sniper rifle
– Perform 3 consecutive killstreaks without dying (15 kills in a row)
Indestructible – Complete a mission after losing over 500 units of health (Bronze/20G)
Depending on you skill level and your playstyle this may come natural while playing through the story. If it doesn’t a very easy way to unlock this is to keep jumping of a small ledge and healing yourself over and over again. A full bar of health is 100 units so you must love more than 5 full bars of health.
Charlie’s Challenge – Get a testicle shot from over 100m away (Bronze/5G)
You can do this as early as the third enemy you see in the game. In the first level there will be three spotters that you must kill, the third one will be between 110-120 meters away depending on where you stand. Line up the shot and pull that trigger and if you hit the testicle shot the trophy/achievement will unlock.
Here you go guys our Sniper Elite 3 Trophy/Achievement Guide. If you have any questions or comments about this guide, the game in general, or anything in general, feel free to ask them on Facebook, Twitter, Google+, Youtube, or in the comments below and we will do our best to get back to you as soon as possible. While you’re on the above pages be sure to like us, follow us, and subscribe to us to stay up to date on the latest news and information that we have for you guys. Also be sure to follow us on Twitch so you will know when we livestream and on Instagram so you can see all our awesome pictures. We hope you find this guide useful and are enjoying the game!!!