(HTG) Brian walks you through Level 7, Unwelcomed Guests, and earns the “Unwelcomed Guests” Trophy/Achievement for Lego Batman 2 DC Super Heroes. We pick up 4 of the mini kits that are available during the first story mode playthrough and also save a citizen in peril. Follow along and complete the Level 7 Unwelcomed Guests […]
(HTG) Brian walks you through Level 6, Chemical Signature, and earns the “Chemical Signature” Trophy/Achievement for Lego Batman 2 DC Super Heroes. We pick up 5 of the mini kits that are available during the first story mode playthrough and also save a citizen in peril. Follow along and complete the Level 6 Chemical Signature […]
(HTG) Brian walks you through Level 5, Chemical Crisis, and earns the “Chemical Crisis” Trophy/Achievement for Lego Batman 2 DC Super Heroes. We pick up 5 of the mini kits that are available during the first story mode playthrough and also save a citizen in peril. Follow along and complete the Level 5 Chemical Crisis […]
(HTG) Brian walks you through Level 5, Chemical Crisis, and earns the “Chemical Crisis” Trophy/Achievement for Lego Batman 2 DC Super Heroes. We pick up 5 of the mini kits that are available during the first story mode playthrough and also save a citizen in peril. Follow along and complete the Level 5 Chemical Crisis […]
(HTG) Brian walks you through Level 4, Asylum Assignment, for Lego Batman 2 DC Super Heroes. Asylum Assingment, offers 2 of the possible 10 mini kits and has 2 new suits. Follow along as we smash our way to Super Hero status and grab those 2 mini kits in Lego Batman 2 DC Super Heroes. […]
(HTG) Brian walks you through Level 3, Arkham Asylum Antics and earns the “Arkham Asylum Antics” Trophy/Achievement for Lego Batman 2 DC Super Heroes. There are 3 of the 10 mini kits available on your first play through in story mode and we show you where they are. More Mini Kit videos to follow. Hopefully […]
(HTG) Brian walks you through Story Mode on Level 2, Harboring a Criminal, for LEGO Batman 2 DC Super Heroes. Completing Harboring a Criminal will get you the “Harboring a Criminal” Trophy/Achievement for Lego Batman 2. There are 3 Mini Kits available in your first run through Level 2, and we show you where all […]
(HTG) Brian walks you through Level 1, Theatrical Pursuits, for Lego Batman 2 DC Super Heroes. We grab 2 of the 10 Mini kits, which only 3 are available on the first play through, and rescue a citizen in peril as well. We fall just short of the requirement for Super Hero status which is […]
(HTG) Brian walks you through level 14, One Card Left To Play, and grabs 2 Golden Gun working to ear the “A Licence To Kill” Trophy/Achievement as well as the last (1) Clue to earn the “An Echos To The Past” Trophy/Achievement all for Max Payne 3. We also get a few bonus trophy/achievements “The […]
(HTG) Brian walks you through level 13, A Fat Bald Dude With A Bad Temper, and grabs 2 Golden Gun working towards the “A Licence To Kill” Trophy/Achievement as well as the 6 Clues towards the “An Echos To The Past” Trophy/Achievement all for Max Payne 3. We also get a bonus trophy/achievement “It Was […]
(HTG) Brian walks you through level 12, The Great American Savior Of The Poor, and grabs 2 Golden Gun working towards the “A Licence To Kill” Trophy/Achievement as well as the 6 Clues towards the “An Echos To The Past” Trophy/Achievement all for Max Payne 3. We also get a bonus trophy/achievement “Sometimes You Get […]
(HTG) Brian walks you through level 11, Its Drive or Shoot Sista, and grabs 2 Golden Gun working towards the “A Licence To Kill” Trophy/Achievement as well as the 8 Clues towards the “An Echos To The Past” Trophy/Achievement all for Max Payne 3. We also get a bonus trophy/achievement “Along For The Ride” for […]
(HTG) Brian walks you through level 10, Its Drive or Shoot Sista, and grabs 2 Golden Gun working towards the “A Licence To Kill” Trophy/Achievement as well as the 2 Clues towards the “An Echos To The Past” Trophy/Achievement all for Max Payne 3. We also get a bonus trophy/achievement “Trouble Had Come to Me” […]
(HTG) Brian walks you through level 9, Here I Was Again Half Way Down The World, and grabs 2 Golden Gun working towards the “A Licence To Kill” Trophy/Achievement as well as the 3 Clues towards the “An Echos To The Past” Trophy/Achievement all for Max Payne 3. Follow along and obtain the Golden Guns […]
(HTG) Brian walks you through level 8, Ain’t No Reprievement Gonna Be Found Otherwise, and grabs 2 Golden Gun working towards the “A Licence To Kill” Trophy/Achievement as well as the 3 Clues towards the “An Echos To The Past” Trophy/Achievement all for Max Payne 3. Follow along and obtain the Golden Guns Needed for […]
(HTG) Brian quickly shows you how to earn “That Old Familiar Feeling” Trophy/Achievement in Max Payne 3. To grab this you need to shoot all of the snipers in the hallway during level 5, Alive If Not Exactly Well, to earn the That Old Familiar Feeling trophy/achievement. Follow along and earn your That Old Familiar […]